In a time when festivals are getting washed out left and right, Rockstar Games is about to launch a re-engineered, advanced weather system in Grand Theft Auto VI that simulates tropical storms and hurricanes akin to those in Florida.
Owen Shepherd, Rockstar’s Vice President of Art for Lighting and Rendering, revealed in a new Game Informer cover story (via IGN) that GTA 6’s setting in the fictional state of Leonida will feature storm systems where “heavy clouds, strong winds, dense atmospherics, and a lot of rain combine so that everything is dripping wet, water is gushing off roof edges and lampposts, thunder rumbles and flashes of lightning light up the clouds dramatically.”